Disney Taps Hollywood Talent for Turok Relaunch

Disney Interactive Studios has enlisted the help of veteran Hollywood television and movie actors to breathe life into next year's relaunch of the Turok game franchise, which debuts on Xbox 360 and PlayStation 3 February 5, 2008.

The first-person shooter features the voice acting of Gregory Norman Cruz (Saving Grace) as former black ops commando Joseph Turok. He's crash-landed on a planet inhabited by dinosaurs with members of Whiskey Company. Actors who make up this elite special forces squad include: Timothy Olyphant (Hitman) as Cowboy, Ron Perlman (Hellboy) as Slade, Donnie Wahlberg (Saw II) as Shepard, William Fichtner (Prison Break) as Logan, Mark Rolston (The Departed) as Cole, Chris Judge (StarGate: SG1) as Jericho, Lombardo Boyar (Happy Feet) as Gonzales, Gideon Emery (Primevil) as Reese, Josh Gomez (Chuck) as Parker, Jon Curry (7th Heaven) as Foster, Jason Harris (The Wild) as Carter and Steve Van Wormer (TimeCop 2) as Henderson.

Rounding out the cast, Powers Boothe (Deadwood) breathes life into the villain, Roland Kane, an escaped war criminal and Turok's former mentor. Sean Donnellan (The Kingdom) voices Grimes, Kane's mysterious, elusive henchman, who is also part of the evil Mendel-Gruman Corporation.

"I enjoyed (working on) that (game)," said Olyphant, who plays Agent 47 in 20th Century Fox's Hitman movie adaptation. "I'd never done anything like that before. It was a cool experience. I assume that as games evolve that they're going to be more fun to be a part of because the characters will become more compelling and more three-dimensional and more fun to bring to life."

Josh Holmes, vice president and general manager of Vancouver, British Columbia-based developer Propaganda Games, said that it was important to bring this level of Hollywood talent on board this game to because the story is paramount to the gaming experience.

"Many of the roles in the story were written with specific performers in mind and we were really excited when those actors agreed to participate in the project," said Holmes. "We had a lot of fun at all of the voice sessions. We did several recordings for each of the major characters, starting early in the development cycle. At the first sessions, we were just able to show the actors concept art and early renders of their characters. At later sessions, we were able to demonstrate the game running with their characters polished and fully animated, which was pretty cool and we saw their excitement."

For some of the actors, like Olyphant, this was their first experience doing voice work for a game, while others like Perlman have had a ton of experience with this medium. Pearlman is also featured in Konami Digital Entertainment's Hellboy: The Science of Evil game and THQ's Conan game this fall.

"Many of the actors who worked on the game are avid gamers or at least expressed an interest in playing games," said Holmes. "Honestly, with the emergence of video games as a part of mainstream entertainment, it's rare to come across people without some degree of gaming experience. I was surprised to learn that Powers Boothe is such a hardcore gamer. At the time that we did his initial sessions, he was thoroughly hooked on Call of Duty 2 for the Xbox 360 and said that he would often come home from a set and settle into a session of the game. He was particularly enthusiastic to be involved in the creation of a first-person shooter."

Holmes said high quality voice acting adds to both the impact of the storytelling and the overall immersion of the game experience.

"Nothing sticks out worse or pulls you out of an experience quicker than lackluster voice performances," said Holmes. "Working with this high caliber of talent has ensured strong performances for all of the characters in the story. It also brings a certain level of credibility to the game. Performers at this level of their craft are selective about the projects they work on – they can afford to pick and choose their parts. The fact that they were so excited to be a part of this new Turok speaks volumes for the quality of the game."


Source: Gamedaily

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